A matter of Time.
Remember the efforts to reverse-engineer Super Mario 64 a while back, which resulted in unofficial ports to systems like the Dreamcast and PS2? Well, a similar project is underway to decompile The Legend of Zelda: Ocarina of Time’s game code, and it’s almost finished.
The Zelda Reverse Engineering Team (ZRET) has been working on the project for over 18 months, and the team now claims the venture is 91% finished.
Read the full article on nintendolife.com