AI and the problem of “doing more with less” | This Week in Business

AI is a touchy topic.

Last year, I went to Montreal for a Haven Studios presentation on how the PlayStation-owned developer is working to apply machine learning and generative AI technology to games.

After the presentation, I had a group interview with Haven’s Jade Raymond and Leon O’Reilly along with PS5 hardware architect Mark Cerny. I wanted to follow-up on something he said during the presentation about how the technology might lead to reducing dev team sizes and companies making their games with fewer people. Cerny rankled at this.

Read more