Designing The Characters For Xenoblade Chronicles 3 Was Apparently ‘Hellish’

Monolith Soft devs spill the beans.

Xenoblade Chronicles 3 is almost out and – according to a whole bunch of media outlets – is a pretty good game. We’re often guilty of not sufficiently appreciating the work that goes into creating such a massive title, so it’s always fun to get insight from game developers on how they approach aspects like game design and art direction.

In Nintendo’s latest ‘Ask the Developer’ post, Monolith Soft developers – including Senior Director Tetsuya Takahashi, Producer/Director Koh Kojima, and Director and Planner Genki Yokota – got together to talk through the visual and sound direction for the upcoming JRPG.

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