I will survive: Resilience strategies for game studios

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When we think about starting and running a game studio, we know it’s tough. We know that games are a creative audience-driven process which means there are no guarantees of success. Experience, skills, iteration and determination go a long way, but no matter how well things go, or how good your team or game is, you will have highs and lows. Building a business – or a game – is not a straight line from A to B.

What can you do to soften some of those bumps in the road? What can you do to increase your chances of surviving the tough times, so that you can stay around long enough to make the most of the good times?

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