Review: Gunvolt Chronicles: Luminous Avenger iX 2 – More Of The Same Short-But-Sweetness

That’s pronounced “icks”, not nine.

A couple of years ago, Inti Creates put out Gunvolt Chronicles: Luminous Avenger iX—an interesting spinoff featuring one of the most popular characters from the Azure Striker Gunvolt series. It may have been a bit on the short side, but Copen’s inaugural adventure in a starring role showed that his unique take on the series gameplay could comfortably stand on its own if given the chance. Now, while we’re still waiting for Gunvolt 3, we have Gunvolt Chronicles: Luminous Avenger iX 2 to help tide us over and it’s… well, it’s more of the same. That is to say, it’s still a thoroughly enjoyable and excellently produced action platformer, but you’ll probably be finished with it by the end of your lunch break.

The story of iX 2 picks up shortly after its predecessor’s ending, with Copen focused on uncovering the origins of a mysterious old blaster rifle he’s recently discovered. During his research, a wormhole suddenly opens that transports Copen and his crew to a mysterious sandy wasteland in another world, populated by decaying robots called Workers. After meeting a Worker named Null, Copen and the gang make their way to the Grave Pillar—a towering steel structure in the desert which allegedly holds the secret to restoring life to this strange world they’re in. Of course, they can’t get through the Grave Pillar without some interesting battles, and they’re thus tasked with overcoming the six Gravekeepers of the tower to take their keys and find out what awaits them at the top of the pillar.

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