Review: The Outer Worlds: Murder On Eridanos – A Fun Final Slice Of ‘Whoddunnit’ DLC

Set your impertinence levels to “flagrant”.

The final slice of DLC for The Outer Worlds, Obsidian’s superb action-RPG, Murder on Eridanos attempts to switch things up by ditching the mostly combat-centric action of the main game in favour of a narrative-driven whoddunnit that throws you into a tangled web of intrigue on a floating island of treachery and lies.

Before we get into the meat of this one, however, the first thing you’re going to want to do is ensure you’ve got yourself a save file with a character who’s been pimped out to around about level 25 — the DLC states 30 but we were fine starting out five notches lower. You’ll also need to make sure you’ve gained access to the landing pad on Stellar Bay in the main campaign or you won’t be able to get started on Eridanos. It’s a bit of a pain in the backside for those who want to get stuck in right away but don’t have an old save floating about, as it’s gonna take you a good ten hours to reach a point where you can actually start your investigations here.

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