For Schell Games, VR is the technology of the present (possibly the future, too)

Looking at Schell Games’ recent output, it’s pretty easy to spot a common thread. There’s the VR puzzle franchise I Expect You To Die, the VR adaptation of social deduction game Among Us, the VR jumpscare horror game Silent Slayer: Vault of the Vampire…

When we speak with Schell Games CEO Jesse Schell at the Game Developers Conference, we ask if the studio has indeed pivoted fully to VR and committed itself to that market going forward.

“No, we never do that,” he quickly says, “Because that’s how you sink a studio. You say, ‘We’re about this one thing’ and then the world moves on. Then you sink, right? We’ve been at it for 20-plus years, so you’ve got to change with what’s going on, but we are doing a lot of that work right now.”

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