Sign up for the GI Daily here to get the biggest news straight to your inbox
Horizon: Zero Dawn was a dramatic shift for Guerrilla Games. The studio known for the Killzone series dropped its linear levels, guns and space Nazis for a sprawling open world, more primitive weapons, and robot dinosaurs.
At Develop:Brighton this morning, three members of the studio’s leadership reflected on this journey to mark the studio’s 20th anniversary, sharing the motivations that led them to create PlayStation’s blockbuster series.