Review: Grounded (Switch) – Obsidian’s Shrunk-Down Survival Adventure Struggles On Switch

Does this port come up short?

Listen, if you’re of a certain vintage, one of the standout summer holiday movies of your youth will undoubtedly have been Disney’s excellent Honey, I Shrunk The Kids. Back in those terrible and endlessly cruel times we didn’t have all your fancy CGI smothering the life out of every frame, you see, or superheroes like…er…any of those weird Chris guys to entertain us. No, instead we had to make do with amazing practical effects that added texture and believability to everything, and comedic geniuses like Rick Moranis in lead roles so we were guaranteed a certain level of fun.

Yes, for us old fogies, the reveal trailer drop for Obsidian’s Grounded was a very exciting time indeed. Heart monitors were double-checked and pants were quickly changed as we were shown what looked to be a Honey I Shrunk The Kids simulator disguised as a very cool survival game. And really, having spent hours playing the Xbox version over the past year or so, we can confirm that’s exactly what you’ve got here — an incredibly immersive and atmospheric game that drops you (and up to three pals in online co-op) into a backyard full of secrets, stories, and great big bleddy spiders. There are filters for arachnophobes, do not panic.

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