Review: Wrath: Aeon Of Ruin (Switch) – Impressive Quake-Like FPS Is A Bad Fit On Consoles

You will not survive.

Wrath: Aeon of Ruin has been a long time coming. Running on a heavily modified version of the Quake engine and developed by some of the Quake scene’s most skilled modders, Wrath looked set to take over the retro shooter world when it hit Early Access in 2019. Then it was hit with delay after delay, partially due to the COVID-19 pandemic. A 2022 release date slipped to 2023, then 2024.

And now, finally, Wrath is here. And upon playing it, we understand why it took developer KillPixel so long to finish it, for both better and worse. What’s here is good, but Wrath often feels like it’s struggling under the weight of its own ambition and the limitations of being on a console – and no, we’re not just talking about the Switch.

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